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High-performance 2D sprite and effects library for Three.js using WebGPU and TSL.

three-flatland is a high-performance 2D sprite and effects library for Three.js  and React Three Fiber , using WebGPU and TSL (Three Shader Language).

If you’re already in a Three.js project and just want pixels on screen, jump to the Quick Start — you’ll be back here later for the why.

  • WebGPU + WebGL One TSL node graph emits both WebGPU and WebGL2 at 1:1 parity
  • Batch Rendering Automatic batching for thousands of sprites
  • React Three Fiber First-class R3F integration with JSX components
  • Animation System Spritesheet support with frame-based timing
  • TSL Shader Nodes Composable effects: palette swaps, outlines, glow
  • Tilemap Support Tiled editor format with animated tiles
PackageDescription
three-flatlandCore sprite system, materials, rendering, and React Three Fiber integration
@three-flatland/nodesTSL shader nodes for custom effects
@three-flatland/presetsPre-configured effect presets
  • Three.js >= 0.183.1 (required for TSL/WebGPU support)
  • React >= 19.2.0 (for React packages)
  • @react-three/fiber >= 10.0.0-alpha.2 (for React packages)