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Introduction

High-performance 2D sprite and effects library for Three.js using WebGPU and TSL.

three-flatland is a high-performance 2D sprite and effects library for Three.js  and React Three Fiber , using WebGPU and TSL (Three Shader Language).

If you’re already in a Three.js project and just want pixels on screen, jump to the Quick Start — you’ll be back here later for the why.

  • WebGPU + WebGLOne TSL node graph emits both WebGPU and WebGL2 at 1:1 parity
  • Batch RenderingAutomatic batching for thousands of sprites
  • React Three FiberFirst-class R3F integration with JSX components
  • Animation SystemSpritesheet support with frame-based timing
  • TSL Shader NodesComposable effects: palette swaps, outlines, glow
  • Tilemap SupportTiled editor format with animated tiles
PackageDescription
three-flatlandCore sprite system, materials, rendering, and React Three Fiber integration
@three-flatland/nodesTSL shader nodes for custom effects
@three-flatland/presetsPre-configured effect presets
  • Three.js ^0.185.1 (required for TSL/WebGPU support)
  • React ~19.2.0 (for React packages; R3F alpha.3 requires React < 19.3)
  • @react-three/fiber 10.0.0-alpha.3 (for React packages)