blurFocus
blurFocus(
tex,uv,center?,focusRadius?,blurAmount?,samples?):Node<"vec4">
Defined in: packages/nodes/src/blur/blurRadial.ts:141
Focus blur - sharp in center, blurred at edges. Simulates depth of field or tilt-shift effect.
Parameters
Section titled “Parameters”Source texture
Node <"vec2">
UV coordinates
center?
Section titled “center?”Vec2Input = ...
Focus center point
focusRadius?
Section titled “focusRadius?”FloatInput = 0.2
Radius of sharp focus area
blurAmount?
Section titled “blurAmount?”FloatInput = 0.02
Maximum blur at edges
samples?
Section titled “samples?”number = 5
Blur quality
Returns
Section titled “Returns”Node <"vec4">
Focus-blurred color