uvFlip
uvFlip(
inputUV,flipX?,flipY?):Node<"vec2">
Defined in: packages/nodes/src/sprite/uvFlip.ts:21
Flip UV coordinates horizontally and/or vertically.
Parameters
Section titled “Parameters”inputUV
Section titled “inputUV”Node <"vec2">
The UV coordinates to transform
flipX?
Section titled “flipX?”boolean | FloatInput
Whether to flip horizontally (true/1 = flip, false/0 = normal)
flipY?
Section titled “flipY?”boolean | FloatInput
Whether to flip vertically (true/1 = flip, false/0 = normal)
Returns
Section titled “Returns”Node <"vec2">
Flipped UV coordinates
Examples
Section titled “Examples”// Flip horizontallyuvFlip(uv(), true, false)// Flip based on uniformuvFlip(uv(), flipXUniform, flipYUniform)