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lcdPocket(inputColor, uv, resolution?, contrast?): VarNode <"vec4", JoinNode <"vec4">>

Defined in: packages/nodes/src/display/lcd.ts:203

Game Boy Pocket LCD effect. Gray-scale LCD simulation with distinctive look.

Node <"vec4">

Input color (will be converted to grayscale)

Node <"vec2">

UV coordinates

FloatInput = 160

Pixel resolution

FloatInput = 1.2

Display contrast

VarNode <"vec4", JoinNode <"vec4">>

Color with GB Pocket LCD effect