distortSpherize
distortSpherize(
uv,center?,strength?,radius?):Node<"vec2">
Defined in: packages/nodes/src/distortion/distort.ts:245
Spherize distortion - wraps UV onto a sphere surface.
Parameters
Section titled “Parameters”Node <"vec2">
Input UV coordinates
center?
Section titled “center?”Vec2Input = ...
Effect center
strength?
Section titled “strength?”FloatInput = 1
Spherize strength (0-1)
radius?
Section titled “radius?”FloatInput = 0.5
Effect radius
Returns
Section titled “Returns”Node <"vec2">
Spherized UV coordinates