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lcdMotionGhost

lcdMotionGhost(tex, uv, velocity, persistence?): Node <"vec4">

Defined in: packages/nodes/src/display/lcd.ts:163

Simple LCD persistence effect (single texture version). Creates motion blur by blending with offset samples.

TextureNode <"vec4">

Source texture

Node <"vec2">

UV coordinates

Node <"vec2">

Motion direction and speed

FloatInput = 0.4

Ghost amount

Node <"vec4">

Color with motion ghosting