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blurShake(tex, uv, intensity?, samples?, seed?): Node <"vec4">

Defined in: packages/nodes/src/blur/blurMotion.ts:132

Camera shake blur effect. Simulates the blur from camera vibration.

Texture 

Source texture

Node <"vec2">

UV coordinates

FloatInput = 0.01

Shake intensity

number = 5

Number of samples

FloatInput = 0

Random seed for shake pattern

Node <"vec4">

Shake-blurred color