lcdGhosting
lcdGhosting(
currentTex,previousTex,uv,persistence?):Node<"vec4">
Defined in: packages/nodes/src/display/lcd.ts:128
LCD ghosting/motion blur effect. Simulates the slow pixel response time of LCD displays.
Parameters
Section titled “Parameters”currentTex
Section titled “currentTex”TextureNode <"vec4">
Current frame texture
previousTex
Section titled “previousTex”TextureNode <"vec4">
Previous frame texture
Node <"vec2">
UV coordinates
persistence?
Section titled “persistence?”FloatInput = 0.6
Ghost persistence (default: 0.6)
Returns
Section titled “Returns”Node <"vec4">
Color with ghosting effect