registerDebugTexture
registerDebugTexture(
name,source,pixelType?,opts?):void
Defined in: packages/three-flatland/src/debug/debug-sink.ts:151
Publish a debug texture (DataTexture or RenderTarget) to the devtools pane. Readback is only performed when a consumer has selected this name for preview — safe to leave registered.
source may be a DataTexture (CPU-backed, cheap) or any object
shaped like a WebGLRenderTarget / WebGPURenderTarget with
width, height, texture. No-op when devtools isn’t bundled.
Parameters
Section titled “Parameters”string
source
Section titled “source”DataTexture | { height: number; texture: Texture ; width: number; }
pixelType?
Section titled “pixelType?”TexturePixelType = 'rgba8'
display?
Section titled “display?”BufferDisplayMode
label?
Section titled “label?”string
Returns
Section titled “Returns”void