Skip to content

waveRadial(uv, center?, amplitude?, frequency?, time?, speed?): Node <"vec2">

Defined in: packages/nodes/src/distortion/wave.ts:81

Apply radial wave distortion emanating from center. Creates a pulsing distortion effect.

Node <"vec2">

Input UV coordinates

Vec2Input = ...

Center point of the wave effect (default: [0.5, 0.5])

FloatInput = 0.02

Wave amplitude

FloatInput = 10

Wave frequency

FloatInput = 0

Animation time

FloatInput = 1

Animation speed

Node <"vec2">

Distorted UV coordinates

const distortedUV = waveRadial(uv, [0.5, 0.5], 0.03, 15, time)