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uvOffset(inputUV, offset): Node <"vec2">

Defined in: packages/nodes/src/sprite/uvOffset.ts:20

Offset UV coordinates by a given amount.

Node <"vec2">

The UV coordinates to transform

Vec2Input

Offset amount as [x, y] or vec2 node

Node <"vec2">

Offset UV coordinates

// Offset UV by 0.1 in both directions
uvOffset(uv(), [0.1, 0.1])
// Animate UV offset with uniform
uvOffset(uv(), offsetUniform)