chromaticAberrationRadial
chromaticAberrationRadial(
tex,uv,amount?,center?):Node<"vec4">
Defined in: packages/nodes/src/analog/chromaticAberration.ts:50
Radial chromatic aberration - increases toward edges. More realistic lens distortion simulation.
Parameters
Section titled “Parameters”TextureNode <"vec4">
Source texture
Node <"vec2">
UV coordinates
amount?
Section titled “amount?”FloatInput = 0.01
Maximum aberration at edges
center?
Section titled “center?”Vec2Input = ...
Center point of the effect
Returns
Section titled “Returns”Node <"vec4">
Color with radial chromatic aberration