distortNoise
distortNoise(
uv,strength?,scale?,time?,speed?):Node<"vec2">
Defined in: packages/nodes/src/distortion/distortNoise.ts:92
Apply noise-based distortion to UV coordinates. Uses simple value noise for displacement.
Parameters
Section titled “Parameters”Node <"vec2">
Input UV coordinates
strength?
Section titled “strength?”FloatInput = 0.02
Distortion strength in UV space
scale?
Section titled “scale?”FloatInput = 10
Noise scale (higher = finer detail)
FloatInput = 0
Animation time for moving noise
speed?
Section titled “speed?”FloatInput = 1
Animation speed
Returns
Section titled “Returns”Node <"vec2">
Noise-distorted UV coordinates
Example
Section titled “Example”const distorted = distortNoise(uv, 0.03, 5, time)