readSystemFlags
readSystemFlags():
Node<"int">
Defined in: packages/three-flatland/src/materials/instanceAttributes.ts:52
Read the raw system-flags bitfield from instanceSystem.z. Bit 0 =
lit, bit 1 = receiveShadows, bit 2 = castsShadow, bits 3..23 reserved.
Prefer the typed helpers (readLitFlag, etc.) for individual
bits — this is the lower-level access used when you need to mask or
compare against multiple bits at once.
Returns
Section titled “Returns”Node <"int">