SortLayers
constSortLayers:object
Defined in: packages/three-flatland/src/pipeline/sortLayers.ts:85
Default numeric sort layers for 2D scenes.
These provide semantic values for common 2D game scenarios. Each maps
1:1 to a named entry in SortLayerRegistry (SortLayers.ENTITIES
=== 'entities'’s renderOrder).
Type Declaration
Section titled “Type Declaration”BACKGROUND
Section titled “BACKGROUND”
readonlyBACKGROUND:0=0
Background elements (sky, distant scenery)
EFFECTS
Section titled “EFFECTS”
readonlyEFFECTS:4=4
Visual effects (particles, spell effects)
ENTITIES
Section titled “ENTITIES”
readonlyENTITIES:3=3
Game entities (players, enemies, items)
FOREGROUND
Section titled “FOREGROUND”
readonlyFOREGROUND:5=5
Foreground elements (overlays, weather)
GROUND
Section titled “GROUND”
readonlyGROUND:1=1
Ground/floor tiles
SHADOWS
Section titled “SHADOWS”
readonlySHADOWS:2=2
Shadow sprites (render below entities)
readonlyUI:6=6
UI elements (always on top)