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blurMotion(tex, uv, direction, strength?, samples?): Node <"vec4">

Defined in: packages/nodes/src/blur/blurMotion.ts:21

Directional motion blur. Simulates motion in a specific direction.

Texture 

Source texture

Node <"vec2">

UV coordinates

Vec2Input

Motion direction (vec2)

FloatInput = 0.05

Blur strength/length (default: 0.05)

number = 8

Number of blur samples (default: 8)

Node <"vec4">

Motion-blurred color

// Horizontal motion blur
const blurred = blurMotion(texture, uv, [1, 0], 0.05)