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blurGaussian2Pass

blurGaussian2Pass(tex, uv, radius?, texelSize?): Node <"vec4">

Defined in: packages/nodes/src/blur/blurGaussian.ts:96

Simple two-pass Gaussian blur helper. Applies horizontal then vertical blur.

Texture 

Source texture

Node <"vec2">

UV coordinates

FloatInput = 0.01

Blur radius

Vec2Input = ...

Size of one texel (for proper scaling)

Node <"vec4">

Blurred color