blurRadialDistance
blurRadialDistance(
tex,uv,center?,strength?,samples?,falloff?):Node<"vec4">
Defined in: packages/nodes/src/blur/blurRadial.ts:57
Radial blur with distance-based intensity. Blur strength increases with distance from center.
Parameters
Section titled “Parameters”Source texture
Node <"vec2">
UV coordinates
center?
Section titled “center?”Vec2Input = ...
Center point
strength?
Section titled “strength?”FloatInput = 0.1
Base blur strength
samples?
Section titled “samples?”number = 8
Number of samples
falloff?
Section titled “falloff?”FloatInput = 2
How much blur increases with distance
Returns
Section titled “Returns”Node <"vec4">
Radially blurred color