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blurBoxSmooth(tex, uv, radius?, softness?, samples?): Node <"vec4">

Defined in: packages/nodes/src/blur/blurBox.ts:114

Variable-size box blur with smooth edges.

Texture 

Source texture

Node <"vec2">

UV coordinates

FloatInput = 0.01

Blur radius

FloatInput = 0.5

Edge softness (0 = sharp box, 1 = smooth falloff)

number = 5

Number of samples per axis

Node <"vec4">

Blurred color